123-Game MemoryPro v1.1

This Document contains

Agreement
About the demoversion
Purcasing
Productdescription
How to embed the game in my homepage
Image specifications
How to use the config.txt

 

Agreement

User Disclaimer
This software is provided "as is" without warranty of any kind, either expressed or implied, including without limitation warranties of merchantability, fitness for a particular purpose, or noninfringement. 123-Game makes reasonable efforts to produce useful software as well as accurate and up-to-date documentation regarding the use of such software, 123-Game does not, however, make any warranties or representations as to its usability, accuracy or completeness. Under no circumstances and under no legal theory shall 123-Game, or any other party involved in distributing 123-Game's software be liable to you or any other person for damages resulting from your use of this software and its documentation.

Demoversion Software Usage Terms
This software may be used for evaluation purposes only. Evaluation use includes the review and or customization of the software as documented.
The Demoversion distinct from the purchased version in 1 way:
1. There is an animated text saying "DEMO VERSION" on top of the game.

Purchased Software License Terms
The purchased version of this software includes a license to place and exposure the program in multiple locations on one web site (one ip address). A web site is considered to be comprised of information in any form stored at a particular domain name on a single server whose content is solely owned by the purchaser of the software. Web site developers and similar companies who create and or store information for other parties are not considered to have ownership of the documents they maintain and store and therefore must purchase separate licenses in order to use the software within client documents.


About the demoversion

The Demoversion distinct from the purchased version in 1 way:
1. There is an animated text saying "DEMO VERSION" on top of the game.
(This will disapear when you paste your purchased serialnumber into the config.txt)

All other features are fully functional. 

Purcasing

Go to http://www.123-game.com 
Select MemoryPro in the menu
Select Purcasing in the submenu

You will recieve a serialnumber to paste in the config.txt


Productdescription

Files in this package:
back.jpg
b1.jpg
b2.jpg
b3.jpg
b4.jpg
b5.jpg
b6.jpg
bg.jpg
config.txt
MemoryPro1_1.swf
readme.htm
sample.html
sample_bg.gif

 

How to embed the game in my homepage

Copy and paste this code into your html-document where you want the game to apear:

<!--------------------------------------------------- 123 Game Start --------------------------------------------------->
<!-- URL's used in the movie-->
<A HREF=http://www.123-game.com></A> 
<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0"
WIDTH="400" HEIGHT="400" id="memorypro1_1" ALIGN="">
<PARAM NAME=movie VALUE="memorypro1_1.swf"> 
<PARAM NAME=menu VALUE=false> <PARAM NAME=quality VALUE=high> 
<PARAM NAME=wmode VALUE=transparent> 
<PARAM NAME=bgcolor VALUE=#FFFFFF> 
<EMBED src="memorypro1_1.swf" menu=false quality=high wmode=transparent bgcolor=#FFFFFF WIDTH="400" HEIGHT="400" NAME="memorypro1_1" ALIGN=""
TYPE="application/x-shockwave-flash" PLUGINSPAGE="http://www.macromedia.com/go/getflashplayer"></EMBED>
</OBJECT>
<!--------------------------------------------------- 123 Game End ---------------------------------------------------->

NB ! Your html-document must be in the same folder as the game "puzzlepro1_1.swf"

Image specifications

Use your favorite photoeditor to make the pieces for your game.

  1. Resize 6 images to 360x360 px and save as "b1.jpg","b2.jpg"..................."b6.jpg"
  2. Resize your piece back to 76x76 px. and save as "back.jpg" 
  3. If you want your own backgroundimage make it 400x400 pixel and save as "bg.jpg"

Place all images in the same folder as the  "memorypro1_1.swf"
All images must be .jpg

If you donīt want to do the editing yourself, you can go to  http://www.123-game.com
Select MemoryPro in the menu
Select CropShop in the submenu

 

How to use the config.txt

Use the config.txt to configure your game.
All variables must be entered in 1 single line.
All text-variables are treated as html. Besides writing your own texts (and language)
you can format color using the html <font> tag. 

SerialNumber
MyBg
MyFrameColor

SuccesUrl
SendTime
SuccesUrlTarget

StartText
Text01 -Text06
ButtonTryAgainText
ButtonSendText
SecondsText

 

SerialNumber
SerialNumber=123GDEMO Will cause the program to run in demo-mode.
When You purcase a licence for your domain, you will recive a serialnumber.

When you paste the serialnumber here the program will run in normal-mode e.g
SerialNumber=XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX


MyBg
Your backgroundcolor can be set to a RGB-Color, Transperent or image (bg.jpg located in this folder)
Example Result
MyBg=0xff9933 Will make an Orange background
MyBg=transp Will make a Transperent game showing the background of your html-document
MyBg=image The game will use "bg.jpg" as background

MyFrameColor
You can have a 1 pixel border on the game in color of your choice.
Or you can decide not to have a border 
Example Result
MyFrameColor=0x000000 Black border
MyFrameColor=no No border

SuccesUrl
If your user has found all pairs, you can make him go to an url.
Maybee you want him to sign up for a prize or highscorelist ect.
Write the Url for the "winner" to go or leave it empty
Example Result
SuccesUrl=http://www.myurl.com/form.asp When user click the sendbutton 
he goes to your Url
SuccesUrl= If left empty a "Try again"-button 
will be displayd

SendTime
This will append spendtime (sec.) as requeststring to your SuccesUrl
e.g. http://www.myurl.com/form.asp?time=120
Can be set to yes or no
Example Result
SendTime=yes http://www.myurl.com/form.asp?time=120
SendTime=no http://www.myurl.com/form.asp

SuccesUrlTarget
specify the target for the SuccesUrl
This can be _blank, _self, _top or a windowname i your frameset
Example Result
SuccesUrlTarget=_blank opens a new browserwindow 
for the SuccesUrl
SuccesUrlTarget=_self Replace the page containing 
the game with the SuccesUrl

StartText
Text for the opening-screen
Example  
StartText=<font color="#000000"><b>Find 6 pairs ? <br>Click on the cards and see !</b></font>

Text01 -Text06
Text for the playing-screen
Example  
Text01=<font color="#000000"><b>Wuuuuuuuuuuuh !!</b></font>
Text02=<font color="#000000"><b>iiiiiiiaaaaaa !</b></font>
Text03=<font color="#000000"><b>Ainīt you ahoooo!</b></font>
Text04=<font color="#000000"><b>Yabadaba floooo !</b></font>
Text05=<font color="#000000"><b>Your brain is alive !</b></font>
Text06=<font color="#000000"><b>You are very clever !!<br> Click and enlarge the images!</b></font>

ButtonTryAgainText
Text for the TryAgain-button
Example  
ButtonTryAgainText=<font color="#FF0000"><b>Try Again</b></font>

ButtonSendText
Text for the Send-button
Example  
ButtonSendText=<font color="#FF0000"><b>Send</b></font>
 

SecondsText
Here you can write "Seconds" in your own language
Example  
SecondsText=Seconds